Collection of tools, libraries, and tests for Vulkan shader compilation
247.33 KB
built 2026-10-17 22:53:40 GMT
Description
A collection of tools, libraries and tests for shader compilation.
Shaderc aims to to provide:
- a command line compiler with GCC- and Clang-like usage, for better
integration with build systems
- an API where functionality can be added without breaking existing clients
- an API supporting standard concurrency patterns across multiple
operating systems
- increased functionality such as file #include support
Dependencies
15 totalRequires11
- cmake
- gcc-c++
- glslang-devel
- ninja-build
- python3-devel
- rpmlib(CompressedFileNames) <= 3.0.4-1
- rpmlib(FileDigests) <= 4.6.0-1
- sed
- spirv-headers-devel
- spirv-tools
- spirv-tools-devel
Provides4
- glslc = 2026.2-3.fc45
- libshaderc = 2026.2-3.fc45
- libshaderc-devel = 2026.2-3.fc45
- libshaderc-static = 2026.2-3.fc45
ObsoletesNo Obsoletes
ConflictsNo Conflicts
RecommendsNo Recommends
SuggestsNo Suggests
SupplementsNo Supplements
EnhancesNo Enhances
Files
4Name ![]() |
Size |
|---|---|
| 0001-Drop-third-party-code-in-CMakeLists.txt.patch | 1.07 KB |
| d5f08ae5c5a9a45165578445cbd0f9adf0223448.tar.gz | 223.69 KB |
| glslang_linker_flags.patch | 880.00 B |
| shaderc.spec | 10.35 KB |
Files 1–4 of 4
Component of
buildroots that installed this RPMNo Buildroots
