Tue, 27 Oct 2026 22:13:44 UTC | login

Information for RPM radius-engine-1.1-30.fc45.src.rpm

ID80378
Buildradius-engine-1.1-30.fc45
Nameradius-engine
Version1.1
Release30.fc45
Epoch
Archsrc
DraftFalse
SummaryA Lua based real-time 2D graphics game engine
DescriptionRadius Engine is a Lua script-based real-time 2D graphics engine designed for rapidly prototyping games. Built on top of SDL and OpenGL, games made with Radius Engine are portable to both Windows and Linux.
Build Time2026-10-17 18:48:24 GMT
Size261.16 KB
fd1d6580aa7b054549644d3b87ffb407
LicenseMIT
Buildrootf45-build-34362-683
Provides
radius-engine = 1.1-30.fc45
radius-engine-devel = 1.1-30.fc45
Obsoletes No Obsoletes
Conflicts No Conflicts
Requires
SDL-devel
SDL_sound-devel
autoconf
compat-lua-devel
libpng-devel
libtool
make
mesa-libGL-devel
mesa-libGLU-devel
physfs-devel
rpmlib(CompressedFileNames) <= 3.0.4-1
rpmlib(FileDigests) <= 4.6.0-1
zlib-devel
Recommends No Recommends
Suggests No Suggests
Supplements No Supplements
Enhances No Enhances
Files
1 through 6 of 6
Name ascending sort Size
radius-engine-0.6-configure-lua.patch2.76 KB
radius-engine-1.1-compat-lua.patch459.00 B
radius-engine-1.1-disable-extra-portability.patch574.00 B
radius-engine-1.1-shared-libs.patch22.36 KB
radius-engine-1.1.tar.gz232.17 KB
radius-engine.spec7.38 KB
Component of No Buildroots