MinGW compiled physfs library for the Win64 target
137.85 KB
built 2026-10-17 04:50:41 GMT
Description
PhysicsFS is a library to provide abstract access to various archives. It is
intended for use in video games, and the design was somewhat inspired by Quake
3's file subsystem. The programmer defines a "write directory" on the physical
filesystem. No file writing done through the PhysicsFS API can leave that write
directory, for security. For example, an embedded scripting language cannot
write outside of this path if it uses PhysFS for all of its I/O, which means
that untrusted scripts can run more safely. Symbolic links can be disabled as
well, for added safety. For file reading, the programmer lists directories and
archives that form a "search path". Once the search path is defined, it becomes
a single, transparent hierarchical filesystem. This makes for easy access to
ZIP files in the same way as you access a file directly on the disk, and it
makes it easy to ship a new archive that will override a previous archive on a
per-file basis. Finally, PhysicsFS gives you platform-abstracted means to
determine if CD-ROMs are available, the user's home directory, where in the
real filesystem your program is running, etc.
Dependencies
16 totalRequires12
- mingw64(advapi32.dll)
- mingw64(kernel32.dll)
- mingw64(msvcrt.dll)
- mingw64(shell32.dll)
- mingw64(user32.dll)
- mingw64-crt
- mingw64-filesystem >= 95
- mingw64-pkg-config
- rpmlib(CompressedFileNames) <= 3.0.4-1
- rpmlib(FileDigests) <= 4.6.0-1
- rpmlib(PayloadFilesHavePrefix) <= 4.0-1
- rpmlib(PayloadIsZstd) <= 5.4.18-1
Provides4
- mingw64(libphysfs.dll)
- mingw64-physfs = 3.2.0-5.fc45
- mingw64-physfs(riscv-64) = 3.2.0-5.fc45
- mingw64-pkgconfig(physfs)
ObsoletesNo Obsoletes
ConflictsNo Conflicts
RecommendsNo Recommends
SuggestsNo Suggests
SupplementsNo Supplements
EnhancesNo Enhances
Files
9
Files 1–9 of 9
Component of
buildroots that installed this RPMNo Buildroots
