PCG Random Number Generation, C++ Edition
94.98 KB
built 2026-10-16 15:50:50 GMT
Description
This code provides an implementation of the PCG family of random number
generators, which are fast, statistically excellent, and offer a number of
useful features.
Full details can be found at the PCG-Random website
(http://www.pcg-random.org/). This version of the code provides many family
members – if you just want one simple generator, you may prefer the minimal C
version of the library.
There are two kinds of generator, normal generators and extended generators.
Extended generators provide k dimensional equidistribution and can perform
party tricks, but generally speaking most people only need the normal
generators.
There are two ways to access the generators, using a convenience typedef or by
using the underlying templates directly (similar to C++11’s std::mt19937
typedef vs its std::mersenne_twister_engine template). For most users, the
convenience typedef is what you want, and probably you’re fine with pcg32 for
32-bit numbers. If you want 64-bit numbers, either use pcg64 (or, if you’re on
a 32-bit system, making 64 bits from two calls to pcg32_k2 may be faster).
Dependencies
6 totalRequires4
- gcc-c++
- make
- rpmlib(CompressedFileNames) <= 3.0.4-1
- rpmlib(FileDigests) <= 4.6.0-1
Provides2
- pcg-cpp-devel = 0.98.1^20220408git428802d-21.fc45
- pcg-cpp-doc = 0.98.1^20220408git428802d-21.fc45
ObsoletesNo Obsoletes
ConflictsNo Conflicts
RecommendsNo Recommends
SuggestsNo Suggests
SupplementsNo Supplements
EnhancesNo Enhances
Files
2Name ![]() |
Size |
|---|---|
| pcg-cpp-428802d1a5634f96bcd0705fab379ff0113bcf13.tar.gz | 76.39 KB |
| pcg-cpp.spec | 6.53 KB |
Files 1–2 of 2
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