Tue, 20 Oct 2026 18:15:11 UTC | login

Information for RPM nvidia-texture-tools-2.1.2-17.fc45.src.rpm

ID56705
Buildnvidia-texture-tools-2.1.2-17.fc45
Namenvidia-texture-tools
Version2.1.2
Release17.fc45
Epoch
Archsrc
DraftFalse
SummaryCollection of image processing and texture manipulation tools
DescriptionThe NVIDIA Texture Tools is a collection of image processing and texture manipulation tools, designed to be integrated in game tools and asset conditioning pipelines. The primary features of the library are mipmap and normal map generation, format conversion and DXT compression. DXT compression is based on Simon Brown's squish library. The library also contains an alternative GPU-accelerated compressor that uses CUDA and is one order of magnitude faster.
Build Time2026-10-15 15:18:37 GMT
Size42.97 MB
40006b44a0431d19116edda4863193c7
LicenseLicenseRef-Callaway-MIT AND Apache-2.0 AND LicenseRef-Callaway-BSD
Buildrootf45-build-19937-556
Provides
nvidia-texture-tools = 2.1.2-17.fc45
nvidia-texture-tools-devel = 2.1.2-17.fc45
Obsoletes No Obsoletes
Conflicts No Conflicts
Requires
cmake
gcc
gcc-c++
help2man
libGL-devel
libGLU-devel
libjpeg-turbo-devel
libpng-devel
libtiff-devel
rpmlib(CompressedFileNames) <= 3.0.4-1
rpmlib(FileDigests) <= 4.6.0-1
Recommends No Recommends
Suggests No Suggests
Supplements No Supplements
Enhances No Enhances
Files
1 through 13 of 13
Name ascending sort Size
2.1.2.tar.gz43.08 MB
nvidia-texture-tools-aarch64.patch861.00 B
nvidia-texture-tools-check.patch2.29 KB
nvidia-texture-tools-debug.patch4.42 KB
nvidia-texture-tools-docs.patch502.00 B
nvidia-texture-tools-flags.patch522.00 B
nvidia-texture-tools-libs.patch5.01 KB
nvidia-texture-tools-mips.patch445.00 B
nvidia-texture-tools-ppcle.patch7.74 KB
nvidia-texture-tools-riscv64.patch4.22 KB
nvidia-texture-tools-s390.patch2.81 KB
nvidia-texture-tools-simd.patch1.91 KB
nvidia-texture-tools.spec8.90 KB
Component of No Buildroots