Thu, 29 Oct 2026 00:48:59 UTC | login

Information for RPM libretro-gambatte-0-0.9.30.20240507git04486b4.fc45.riscv64.rpm

ID48243
Buildlibretro-gambatte-0-0.9.30.20240507git04486b4.fc45
Namelibretro-gambatte
Version0
Release0.9.30.20240507git04486b4.fc45
Epoch
Archriscv64
DraftFalse
SummaryLibretro implementation of libgambatte
DescriptionGambatte is an accuracy-focused, open-source, cross-platform Game Boy Color emulator written in C++. It is based on hundreds of corner case hardware tests, as well as previous documentation and reverse engineering efforts. The core emulation code is contained in a separate library back-end (libgambatte) written in platform-independent C++. There is currently a GUI front-end (gambatte_qt) using Trolltech's Qt4 toolkit, and a simple command-line SDL front-end (gambatte_sdl). The GUI front-end contains platform-specific extensions for video, sound and timers. It should work on MS Windows, Linux/BSD/UNIX-like OSes, and Mac OS X. The SDL front-end should be usable on all platforms with a working SDL port. It should also be quite trivial to create new (simple) front-ends (note that the library API should in no way be considered stable).
Build Time2026-10-14 23:14:53 GMT
Size308.89 KB
f786f752717b3a30a8b696b4d7ae41ac
LicenseGPL-2.0-only
Buildrootf45-build-16977-493
Provides
libretro-gambatte = 0-0.9.30.20240507git04486b4.fc45
libretro-gambatte(riscv-64) = 0-0.9.30.20240507git04486b4.fc45
Obsoletes No Obsoletes
Conflicts No Conflicts
Requires
ld-linux-riscv64-lp64d.so.1()(64bit)
ld-linux-riscv64-lp64d.so.1(GLIBC_2.27)(64bit)
libc.so.6()(64bit)
libc.so.6(GLIBC_2.27)(64bit)
libc.so.6(GLIBC_2.33)(64bit)
libc.so.6(GLIBC_2.38)(64bit)
libm.so.6()(64bit)
libm.so.6(GLIBC_2.27)(64bit)
libstdc++.so.6()(64bit)
libstdc++.so.6(GLIBCXX_3.4)(64bit)
libstdc++.so.6(GLIBCXX_3.4.30)(64bit)
rpmlib(CompressedFileNames) <= 3.0.4-1
rpmlib(FileDigests) <= 4.6.0-1
rpmlib(PayloadFilesHavePrefix) <= 4.0-1
rpmlib(PayloadIsZstd) <= 5.4.18-1
rtld(GNU_HASH)
Recommends No Recommends
Suggests No Suggests
Supplements
gnome-games
retroarch
Enhances No Enhances
Files
1 through 10 of 10
Name ascending sort Size
/usr/lib/.build-id0.00 B
/usr/lib/.build-id/9e0.00 B
/usr/lib/.build-id/9e/3f890ba507c9e025e5b328144b75aa5124f22651.00 B
/usr/lib64/libretro0.00 B
/usr/lib64/libretro/gambatte.libretro254.00 B
/usr/lib64/libretro/gambatte_libretro.so4.14 MB
/usr/share/doc/libretro-gambatte0.00 B
/usr/share/doc/libretro-gambatte/README.md5.07 KB
/usr/share/licenses/libretro-gambatte0.00 B
/usr/share/licenses/libretro-gambatte/COPYING17.57 KB
Component of No Buildroots