Engine for creating and running videogames of adventure (quest) genre
8.42 MB
built 2026-10-12 12:47:24 GMT
Description
Adventure Game Studio (AGS) - is the IDE and the engine meant for creating and
running videogames of adventure (aka "quest") genre. It has potential, although
limited, support for other genres as well.
Originally created by Chris Jones back in 1999, AGS was opensourced in 2011 and
since continued to be developed by contributors.
Dependencies
19 totalRequires17
- SDL2-devel
- SDL2_sound-devel
- cmake
- cmake(miniz)
- gcc-c++
- glad
- glm-devel
- gtest-devel
- libglvnd-devel
- libogg-devel
- libtheora-devel
- libvorbis-devel
- make
- openal-soft-devel
- rpmlib(CompressedFileNames) <= 3.0.4-1
- rpmlib(FileDigests) <= 4.6.0-1
- tinyxml2-devel
Provides2
- ags = 3.6.2.21-1.fc45
- ags-tools = 3.6.2.21-1.fc45
ObsoletesNo Obsoletes
ConflictsNo Conflicts
RecommendsNo Recommends
SuggestsNo Suggests
SupplementsNo Supplements
EnhancesNo Enhances
Files
4Name ![]() |
Size |
|---|---|
| ags-build-tests-with-cxx17.patch | 1.47 KB |
| ags-use-system-libraries.patch | 439.00 B |
| ags-v3.6.2.21.tar.gz | 8.41 MB |
| ags.spec | 12.59 KB |
Files 1–4 of 4
Component of
buildroots that installed this RPMNo Buildroots
